Reset Scene / Game - I'm sure I'm missing something simple

ckurt25ckurt25 Member Posts: 122
edited November -1 in Working with GS (Mac)
Hi!

In my game that I've already got on the app store I have just one scene. When the game loads you jump right into the action and at the end of the game there is a play again actor that resets the game. I've decided to put a couple of tweaks in and a couple are some initial screens with a splash screen, simple instructions then a ready and go. I've actually got it set up as a welcome scene that changes the image to the instructions, then ready, then go, then it changes scenes to the game which was my original game scene. What I also did was create a ready/go scene that you now go to after hitting play again. That scene changes and takes you back to the game scene.

The problem is that when I jump back into the game scene it picks up where I left off, with the main actor dying and play again popping up. I've tried fooling around with reset scene and that didn't work. I also tried reset game and that takes me all the way out to my welcome / splash screen, the instructions and then ready/go. What am I missing? I'm sure its something simple.

Thanks in advance for the help.

Chris

Comments

  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I honestly can't figure out what reset scene or game does. I have given up on them completely. Now I actually go in and reset all the attributes manually with change attribute. So I would put this in whatever you click on to start the game. So in the actor that currently has the "when touch is pressed change scene to game scene" put the change scene in a 0.1 second timer and put in a change attribute behavior for each attribute that needs to be reset above that timer. That way every time you play the game you know you are starting fresh.
  • ckurt25ckurt25 Member Posts: 122
    Hmmm. That's what I was afraid of. Not that its a big deal, just was hoping it'd be something easier / quicker.

    THANKS!
  • ckurt25ckurt25 Member Posts: 122
    Guess it wasn't that big of a deal after all. Change Attribute game.life and game.score and then rock and roll. Thanks again scitunes!!!
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