IAP localization (specific currency to specific country)

bazookaBenbazookaBen Member Posts: 318
edited March 2012 in Working with GS (Mac)
because GS doesn't have this function built-in, i'm scratching my head as to how to best show an in-app purchase item.

let's say we have:

item1 for 0.99 USD
item2 for 1.99 USD

when the user taps it, Apple's blue window will ask for 0.79 EUR and 1.59 EUR instead.
we can't list the items as 0.99, 1.99 without the currency tag, because it will be misleading.
if the game was coded in Obj-C, there would be localizations made for the currencies

any quick and dirty fixes around this?

my gut feeling is to still show USD, and maybe provide another menu for the user to calculate the exchange ( sort of like our very own pricing tier table ). A lot of work involved in this.

or we should still show in USD, and hope other users will not be scared of tapping it.

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