you can have it detect 2 touches. So if the actor receives 2 touches it rotates by 15 degrees or something. or have a counter. Make an attrib Taps as integer. then if the actor is touched have taps=taps+1. Also have a timer, every.5 seconds taps=0. if taps=2 then rotate. The timer resets the taps because if you didn't, the user could tap now and then tap 5 minutes later and it would still increment the Taps and see it has a double tap.
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have a counter. Make an attrib Taps as integer. then if the actor is touched have taps=taps+1. Also have a timer, every.5 seconds taps=0. if taps=2 then rotate. The timer resets the taps because if you didn't, the user could tap now and then tap 5 minutes later and it would still increment the Taps and see it has a double tap.
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