Quick Collision Question
Hey all,
Quick question. Lets say i have a house, and my game salad character has to jump on the house, but if he makes contact with the wall of the house the game ends. How would i do this in game salad? Thanks!
Quick question. Lets say i have a house, and my game salad character has to jump on the house, but if he makes contact with the wall of the house the game ends. How would i do this in game salad? Thanks!
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Comments
Rule inside character: when character overlaps/collides with wall - destroy actor/bring up game over scene or whatever you want to trigger
If for example, your character is running on the rooftops of the houses, and he falls and game over triggers (not on specific collision with wall), then you could use rule - if self.position Y <100 for example, then destroy/trigger game over.