@Tshirtbooth time tutorial Problem....
Hey, I just finished watching this video by @Tshirtbooth
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No matter what code i use from the video or from the people in the comments it seems that its not working, I just get a Invalid Text screen. Please help as in I will probably not start my game as it should be based on time.
This is exactly what I have in for the Display Text....
floor(floor(( game.Timer %3600)/60)/10)..floor((floor( game.Timer %3600)/60)%10)..":"..floor(( game.Timer %60)/10)..floor( game.Timer %10)..":"..(floor( game.Timer *10(%10)..floor(floor( game.Timer *100)%10)
Here are some photos to help with the problem.
http://gyazo.com/2870a61094094049b468dd6e9dc3b269
http://gyazo.com/38bcec560b35a94b47b0c4d8f78fb6d5
Note Game.Timer is Real Attribute....
If you need anymore information or have a solution please comment below

No matter what code i use from the video or from the people in the comments it seems that its not working, I just get a Invalid Text screen. Please help as in I will probably not start my game as it should be based on time.
This is exactly what I have in for the Display Text....
floor(floor(( game.Timer %3600)/60)/10)..floor((floor( game.Timer %3600)/60)%10)..":"..floor(( game.Timer %60)/10)..floor( game.Timer %10)..":"..(floor( game.Timer *10(%10)..floor(floor( game.Timer *100)%10)
Here are some photos to help with the problem.
http://gyazo.com/2870a61094094049b468dd6e9dc3b269
http://gyazo.com/38bcec560b35a94b47b0c4d8f78fb6d5
Note Game.Timer is Real Attribute....
If you need anymore information or have a solution please comment below
Comments
Check them.
^because it needs to match before that you have (floor(game.Timer *10(%10)))
Right or wrong? doesn't both sides of the brackets need to match1