firemaplegames or thishirtbone HELP me pleaseee

venon_itvenon_it Member, PRO Posts: 594
edited November -1 in Working with GS (Mac)
thanks for helping me

i create a game with a car, but want to insert 3 functions, first function is a simil in this fabulous demo ( ice ) : http://gamesalad.com/game/play/41665

2function: i want to inser smoke in back-car

3function: can i insert other car, they walk with intelligence? or i programme after

thanks for helping me

Comments

  • synthesissynthesis Member Posts: 1,693
    function 2) Use particles to make smoke. Play with the settings until you get what you want...there are many. It takes some time and practice to learn how particles work.

    function 3) Use image and animation switching to make the car images change.
    Refer to this thread:
    http://gamesalad.com/forums/topic.php?id=4071
  • venon_itvenon_it Member, PRO Posts: 594
    thanks,

    for function 2 i insert particles, but my car move, and smoke not moving in the right direction!!

    for 3 function : I intend to play: player VS PC
  • venon_itvenon_it Member, PRO Posts: 594
    my game is similar to this: http://www.software-dungeon.co.uk/images/3932_micro-machines-2-3.png

    hot to create a friction for "water" , "ice" etccc

    thankss
  • synthesissynthesis Member Posts: 1,693
    function 2
    First, create an actor attribute called "particleRotation"
    Next, create a constrained Attribute where:
    -- self.particleRotation = self.rotation-180 (use 180 degrees if you want the smoke coming from the back of the actor)
    Finally, in the particle behavior/velocity and position,
    set the X offset to "floor(0-self.width/2)"...or whatever offset from center you want.
    leave the Y offset to 0

    set the rotation value to self.particleRotation
    set the speed to 50 (or more if you want faster smoke)

    make sure its set relative to Actor.

    That should work...at least it does in mine.

    It sounds like you are just getting started working with gameSalad...
    If this stuff is too complex or doesn't make sense...You need to watch more tutorials and read more of the references.

    Good Luck.
  • thishirtbonethishirtbone Member Posts: 2
    I think you mean "tshirtbooth."
  • rebumprebump Member Posts: 1,058
    @TSB: You crazy!
  • synthesissynthesis Member Posts: 1,693
    LOL T-
  • venon_itvenon_it Member, PRO Posts: 594
    ehi synthesis thanks, but for attribute "particleRotation" it is a boolean? real or?? thanks
  • venon_itvenon_it Member, PRO Posts: 594
    i create in actor "particleRotation" and insert for first boolean, after try real and integeer...don't function....
  • venon_itvenon_it Member, PRO Posts: 594
    but if i insert a spaw in my car? and in other actor insert a smoke with inside particle???
    but in spaw i must insert a function to move a smoke.... you know what the right function?

    thankssss
  • synthesissynthesis Member Posts: 1,693
    it sounds like you really need to read and watch some tutorials!!!
    the particalRotation attribute should be a "real" value.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    @T - you're killing me, man! I think we should all create alteregos

    -sciBone
  • venon_itvenon_it Member, PRO Posts: 594
    synthesis, thanks but don't function... i insert real!!
  • synthesissynthesis Member Posts: 1,693
    Welcome to programming...Nothing works right in the first try...or the 2nd...or the 3rd...etc.

    You need to methodically go through the steps.
    The computer can ONLY do 1 thing at a time...you have to track every single step and make sure it does what it needs to do before something else. Also...you need to follow every branch of the "function tree" and make sure not 1 branch is broken.

    We can't do it for you...you need to be patient and work through the problem...carefully, slowly and methodically...and make sure there is not 1 error in the logic sequencing.

    Also...it really sounds like you need to spend at least a week doing tutorials and reading the reference section. Spend a week doing that and it will save you 10 times that in time later.

    Perhaps after I finish my project ( http://gamesalad.com/forums/topic.php?id=4088 ) I will post a few freebee samples of effects I used in my game. I will be sure to post a smoking actor first.
  • venon_itvenon_it Member, PRO Posts: 594
    synthesis....yes...yes....Nothing works right in the first ...we know...we create 7 game with game salad...

    thanks for trying to help me
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