Article about Rapid Prototyping

PixelgunPixelgun Member Posts: 111
edited March 2012 in Working with GS (Mac)
http://www.gamasutra.com/view/feature/2438/how_to_prototype_a_game_in_under_7_.php
Interesting thought about quickly prototyping games. Some things I picked up, figure out your core mechanic, use a theme and time constraints to boost your creativity, if it's not fun as a prototype it's not going to be fun as a finished game.

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