Love the look. I literally have the same rotary saw going along in 1 of my upcoming games, just to mention that now before i release mine and I'm said to be copying. ha. Feel free to drop me an email on keith (at) kc8 (dot) co (dot) uk if you want to see proof!
looks great. I would have a lighter background behind the face for the icon so that you can tell it is a face. I would bet that when you look at the icon in the appstore on your phone that it would look like two dots on a black background. Game looks great though!
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
It's a very creative game! The graphics are great, especially the rotating sunlight and drifting fog. The music seems just right for the look of the game but it's very repetitive. The lock icons on the title screen obscure the word "minigame" I'm a grammar hound... "Move with the finger the platform" should be "Move the platform with your finger." "Get the Start" should be "Get the star." Most of the time when I try to grab the platform, nothing happens. Maybe make a collidable mask a bit wider/taller constrained to its location? The platform is so integral to the game, it would be better if it was slightly easier to see (e.g. a lighter color, a thin outline around it, etc.). Sometimes it gets lost in a black area and I can't even find it with my finger. I find it unfortunate that I can just stand on the platform in mid-air and move it along slowly while I walk and thereby ignore all of the obstacles on the ground. I'm not sure how you could fix that. Maybe limit the vertical position of the platform? On the "Touch the screen for jump‚ go" level, I don't automatically move and there are no arrow buttons. I can jump straight up, but that's it. And there is no longer a reset button on that scene, so I can't restart the scene. It took me a while to figure out that I had to tap the word "Go" The bee level is a great concept. I like how the levels restart automatically if you die instead of requiring the user to tap on a button to restart.
Comments
can I buy it? when?
@};- MH
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I literally have the same rotary saw going along in 1 of my upcoming games, just to mention that now before i release mine and I'm said to be copying. ha. Feel free to drop me an email on keith (at) kc8 (dot) co (dot) uk if you want to see proof!
honest to god, u beat me to it lol
i wanted to make a gs version of limbo and yours is lovely. looking great
when is it out ? R u already submit it ?
@lucalry if it is presented, next Thursday if Apple approves it will be on sale, is now available on android
@beefy_clyro if a friend! I would like to see your work, send it to me to rupas30@hotmail.com
thanks to all
Cheers
(Will post feedback after I've played it a bit)
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The lock icons on the title screen obscure the word "minigame"
I'm a grammar hound... "Move with the finger the platform" should be "Move the platform with your finger." "Get the Start" should be "Get the star."
Most of the time when I try to grab the platform, nothing happens. Maybe make a collidable mask a bit wider/taller constrained to its location?
The platform is so integral to the game, it would be better if it was slightly easier to see (e.g. a lighter color, a thin outline around it, etc.). Sometimes it gets lost in a black area and I can't even find it with my finger.
I find it unfortunate that I can just stand on the platform in mid-air and move it along slowly while I walk and thereby ignore all of the obstacles on the ground. I'm not sure how you could fix that. Maybe limit the vertical position of the platform?
On the "Touch the screen for jump‚ go" level, I don't automatically move and there are no arrow buttons. I can jump straight up, but that's it. And there is no longer a reset button on that scene, so I can't restart the scene. It took me a while to figure out that I had to tap the word "Go"
The bee level is a great concept.
I like how the levels restart automatically if you die instead of requiring the user to tap on a button to restart.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User