Working with Moving Parts in Gamesalad

jblb2424jblb2424 Member Posts: 65
edited March 2012 in Working with GS (Mac)
Hey There!
Ive been working on a sidescroller game in game salad lately and I've come to a bit of a problem. I have my game set up so all objects move toward the player for the appearance of running and all the player has to do is jump on the objects. To jump in my game i have it set up so when you press on the screen, the player jumps. However, there are many different kinds of platforms in my game and one platform gives you a boost when stepped on the platform, and all moving objects in the game speed up for the appearance of a speed boost. All would be find except when you jump on the speed boost platform, you are not able to jump off the platform which i need it to do, you can only run off it. I checked my coding and all seems fine but its not working, I'm just a bit stumped. I hope this made sense and i can get some helpful feedback. Thanks! :D

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Hey no politicking for votes....lol
  • MotherHooseMotherHoose Member Posts: 2,456
    ah … TSB you deserve them and I freely give them to you … no need to ask for votes, darlin' … you gotta know you are the BEST!

    so, please don't ask for them … this time I'll overlook it … next time I may not! :P

    =))
    @};- MH
  • jblb2424jblb2424 Member Posts: 65
    i have an attribute set so that when the backround is clicked the "jump" attribute will be set to 1 and when tis set to 1 the player will accelerate up. When it hits any platform jump will recet to 0 and should be ready to jump again. However, thats not happening with my spped boost platform
  • MotherHooseMotherHoose Member Posts: 2,456
    edited March 2012
    is your jump attribute is boolean type?

    try with an Index type:
    0 = not jumping
    1 = normal jump (a touch on background would change 0 To: 1)
    2 = super jump (a collide with speed boost platform would change 1 To: 2)

    @};- MH
  • jblb2424jblb2424 Member Posts: 65
    my jump attribute is integer type
  • calvin9403calvin9403 Member Posts: 3,186
    edited March 2012
    then do what MH said, and remember to accelerate more with a super jump!
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