About In-App Purchase in gamesalad
Hello
I'm having hard time with In-App purchase
I want to update my published app with In-App Purchase.
My published app is 0.99, but im planning to change price tier for free, and
put In-App purchase in game.(Like Purchase Full Ver for 0.99).
But If I do this, what will happen to people who already bought my app?
I want them to unlock whole stages without buying In-App purchase since they already paid for full version.
Is this possible thing to do??
Or is it too late to put In-App purchase??
Help me Please !
I'm having hard time with In-App purchase

I want to update my published app with In-App Purchase.
My published app is 0.99, but im planning to change price tier for free, and
put In-App purchase in game.(Like Purchase Full Ver for 0.99).
But If I do this, what will happen to people who already bought my app?
I want them to unlock whole stages without buying In-App purchase since they already paid for full version.
Is this possible thing to do??
Or is it too late to put In-App purchase??
Help me Please !
Comments
LBG
Never tried this but it seems like it should work.
This method could work better if we had access to iCloud storage, but even in that case there could be problems.
So @yyj0728 the only safe solution to preserve your customer base (assuming you have a consistent one, otherwise you can take the risk with Scitunes method) is to upload a "Lite" version with the unlock IAP and maintain both full and lite versions up and running.