Actor picks up, then releases at certain location

ffiorentinffiorentin Member Posts: 3
edited March 2012 in Working with GS (Mac)
Hi everyone and thanks for a super forum!

Im stuck at a point in my game development. What i want to achieve is this.
The actor/player picks up an object - the object gets attached to the actor when they collide.
So far soo good. BUT, when the actor returns to "homebase" i want the attached object to get unattached and positioned at the homebase. Cant seem to find out how to do this.

Any suggestions?

Thanks
F

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