Touch order
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Hey guys, Is there a way to specify touch order or to have an actor always have touch 1 no matter what? I have an actor that's constrained to my touch. I also have a fire button that can be held down to auto fire.
Problem is, if I hold down on my hero, then hold down my fire button then get go of my hero, the actor will automatically snap to my fire button. Now this is also true if I touch and hold down anywhere on screen. It's really annoying especially in a fast paced game.
Is there an easy way to fix this? Thanks in advance!
Problem is, if I hold down on my hero, then hold down my fire button then get go of my hero, the actor will automatically snap to my fire button. Now this is also true if I touch and hold down anywhere on screen. It's really annoying especially in a fast paced game.
Is there an easy way to fix this? Thanks in advance!
Comments
I'll have to go over the official GS control template again...It's kinda intimidating when I first looked at it and had no idea whats going on. I only have 2 buttons and 1 actor constrained to touch so hopefully it wont be as complicated.
Here's another possible method that could be easier and a bit more effectient. If your button that is causing the problem is in the lower left corner you could have a rule in the actor when touch.position.x is > 100 (size of the button) AND touch.position.Y is > 100 constrain to touch1 x and y OTHERWISE constrain to touch 2 X and Y
something like that might also work for you if you think that only two fingers will ever be used to play your game
If there a way to have collision while using your touch order method? Thanks!!