This article proves we need to be able to publish to the android

WeswogWeswog Member Posts: 1,171
edited November -1 in Working with GS (Mac)
This article is about a indie developer making $13,000 a month on the android market. So I thought it was interesting that even on the android you can make a lot of money. Which then proves Gamesalad should publish to the android. Here it is.

http://www.wired.com/gadgetlab/2010/03/android-developer

Comments

  • synthesissynthesis Member Posts: 1,693
    $13K per month...heck...Hunnenkoenig did that yesterday with his new iPhone app.

    Sounds like a Google funded article...and the guy is some genius from Stanford. Hunnenkoenig...did you (or your guru colleagues) go to Stanford...or Harvard perhaps?
  • design219design219 Member Posts: 2,273
    Haha
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    :-)

    I wouldn't mind to earn additionaly 13k in a month, when all I have to do is pushing the "Go Android" button :-P
  • synthesissynthesis Member Posts: 1,693
    Good point Hunn.
  • butterbeanbutterbean Member Posts: 4,315
    I agree! I've been saying this for months !

    From what I hear, if you make it big on the iphone, you make more money than making it big on the android, but android is steadier income overall than compared with the iphone...:)
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    @synthesis: Hell no :-)

    We are regular guys. We have not even a college degree :-)

    (I didn't see your question before :-) )
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Personally i would rather see GS just concentrate on better features like the high score and AF integration.

    I'm not saying it is impossible but i just don't see droid having anything near what the app store has as far as numbers.

    Look at blackberry, they are huge and still don't scrape the app store as far as downloads.

    I think Iphone will cover all carriers before they ever let droid takeover.

    AT&T doesn't have exclusivity for much longer

    AND.... we are comparing iphones to droid phones lets not forget the $80 ipods on ebay that really bring us the majority of younger folks that download and ARE the droid and BB killers.

    Once tmobile and verizen have iphones (and they will) bye bye droid.. droid will become the Linux of smart phones.

    Everything i read seems to say the same thing. To make money make a good (no, great) game.

    How about 100k a month... that what someone who made a cupcake simulator is making
  • PhoticsPhotics Member Posts: 4,172
    I think I'm looking at the screen too long. The title of this thread looked like... Punish the android.

    Anyway...

    > I'm not saying it is impossible but
    > i just don't see droid having
    > anything near what the app store
    > has as far as numbers.

    The same app I released on the Android Market makes about 50-100 times more than on the App Store. That's because my Android apps stand out more. Today, I tried to find my game listed on the App Store new releases. I still couldn't do it... but what I did see was so many games... so many... It reminds me of Robin Williams in Moscow on the Husdon... COFFEE... COFFEE... COFFEE... I'm trying hard to stand out in that market, but I keep getting hit with technical problems or simply outmatched / outnumbered.

    For example, I'd like to make an RPG... but how do I compete with games like Final Fantasy? Do I really want to invest months of time, only to be lost in the sea of apps? I like the idea of creating a game once and publishing to multiple platforms... Mac, PC, Browsers, App Store, Android Market.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    @photics

    I agree with 100%

    I guess what i was trying to say is I just dont know how worth the time investment it would be to make GS droid ready as opposed to making what it is a lot better.

    Once that is a done sure, why not. If GS published to droid i'd invest in one.

    Droid future is a gamble. Itunes isn't going anywhere for a while.

    Thats all i meant

    AS far as getting lost in a sea of apps i think we just forget that is is a market still. If you invest the time and money in marketing and the game is great it wont get lost.

    If an app just gets tossed in and tats the extent of it of course it will get lost.
  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    i think it would be cool eventually... no?
    just publish all the games we have already made for the iphone to the android...
    more money with little effort :)
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    It is still possible to make a big hit on the app store, as the Alpine Crawler story shows :-)

    But the more platforms, the more chance for success. I am for all platforms :-)
  • synthesissynthesis Member Posts: 1,693
    Alternate platform publishing will be dependent on Gendai's success. If they are NOT selling their pro software licenses in huge numbers...they are going to find it difficult to justify translating their XCode generator into multiple platforms since that effort will not improve the amount of new potential users significantly due to market imbalance in app publishing (80% is controlled by Apple).

    If GS is a massive success...then I think we will get cross platform publishing in due time. If GS is slow to take hold...then don't hold your breath. I don't think Gendai will invest the energy into making that a reality...since the effort won't be very profitable for them.

    The wild card in all of this would be a market shift away from the app store. If something like Android really takes off (which is doubtful) and starts to dent Apple's armor, then cross-publishing may show up. In either case...it won't be this year or next year.
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