Why aren't my spawned actors upright?

Hello all
This is my first time posting to the GameSalad forums after much lurking. I've recently started my first serious attempt at a game, a Duck Hunt-esque shooting game. I've spent a lot of time googling for answers to my various problems but have become stuck with my latest conundrum:
Why aren't my spawned actors upright?
I have a Spawner actor that releases the Target actor in a random direction after a short delay at the start of the game. My Target actors face every which way when they are launched, rather than straight up and down. I have set them to have a fixed rotation and even tried spawning them at a fixed point in case it was the random direction instruction that was messing things up for me, but to no avail. Does anyone have an idea on how to sort this?
Thanks
NuclearPorridge
This is my first time posting to the GameSalad forums after much lurking. I've recently started my first serious attempt at a game, a Duck Hunt-esque shooting game. I've spent a lot of time googling for answers to my various problems but have become stuck with my latest conundrum:
Why aren't my spawned actors upright?
I have a Spawner actor that releases the Target actor in a random direction after a short delay at the start of the game. My Target actors face every which way when they are launched, rather than straight up and down. I have set them to have a fixed rotation and even tried spawning them at a fixed point in case it was the random direction instruction that was messing things up for me, but to no avail. Does anyone have an idea on how to sort this?
Thanks
NuclearPorridge
Comments
Relative to actor means the spawned actor gets the same angle as the spawning actor + what you put in angle in the spawn behavior.
Relative to scene means the actor gets a zero angle + what you put in angle in the spawn behavior.
Lump Apps and My Assets
With a combination of both bits of advice I've sorted it. Sterling community we have here!
NuclearPorridge