Problem with the publication on the iphone!

michelericciomichelericcio Member Posts: 45
edited November -1 in Working with GS (Mac)
Hi I have a problem with the game that I am creating, I make a simple "move to" on items exported to PNG 72 dpi, when I see in the game salad' s preview all is ok ,then I put it on the Iphone and poof! :) Mainly this item "flying up" and it doesn't stop in the position established...in every reboot the items fly up in random modality. the items are located outside( in the gray area) is this the problem?
p.s in the game salad's simulator the animation is perfect. Any solution?
Thank you so much.

Comments

  • synthesissynthesis Member Posts: 1,693
    Try republishing the app as is...especially if it works when testing locally.
    The Move To behavior is flaky/buggy. It works about 80-90% of the time.

    If that doesn't work...try adjusting the speed of the move to. i have found high speeds used in Move To causes strange things to happen.
  • SparkyidrSparkyidr Member Posts: 2,033
    I have found that any speed above 300 on a move.to command is pretty flakey. Getting worse the faster you make it.
  • michelericciomichelericcio Member Posts: 45
    Thank you so much synthesis!! The problem has been resolved!
    When the game will be start, i will give you the redeem code! :)

    Thank you for all!
  • michelericciomichelericcio Member Posts: 45
    mmm...nothing, i have tried another time with velocity 250/280/260 but the problem is again come back :S
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