color picker/slider ALL COLORS IN ONE

morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
edited March 2012 in Working with GS (Mac)


pretty proud cause i searched and could find that anyone else had done it. much better then three individual sliders where most users won't understand the relationship between the three. this slider has one slide and does ALL COLORS

Comments

  • CloudsClouds Member Posts: 1,599
    edited March 2012
    Nice !

    :)
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    email me at morphinegamingmachine (at) aol.com

    if you want the project file. its small enough for an email attachment i think.

    i think this will be very useful for many games. easily customize actors in settings..... now we have volumes sliders and appearance sliders
  • CloudsClouds Member Posts: 1,599
    Can you upload it to www.mediafire.com/

    ?
  • MotherHooseMotherHoose Member Posts: 2,456
    @morphinegamingmachine … that is a nice effect! Great job on working it out so smoothly!

    @};- MH
    "Games lubricate the body and the mind." — Benjamin Franklin
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    COLOR SLIDER PROJECT!
    http://www.mediafire.com/?1drro6jv42uqld8

    with attributes to try and make adjustments easier
    http://www.mediafire.com/?b7njw9lm3bjfdlp


    If you download this please post a comment saying u did. i just wanna know who its helping
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    also, i emailed it to u mother hoose
  • MotherHooseMotherHoose Member Posts: 2,456
    Exquisite! @morphinegamingmachine

    absolutely neat coding! … everyone should download and see how things are done right!

    Thanx big bunches!

    @};- MH
    "Games lubricate the body and the mind." — Benjamin Franklin
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    thank you, it worked really well in my opinion!! I'm using it in a current project. now if only i could figure out a way to adjust the brightness and darkness of the color. I'm thinking another slider that when in the middle has alpha at 1 and towards the top has 0 with a white object behind it, then at the bottom alpha of the object goes to 0 but with black in the back round
  • gotyoursgotyours Member Posts: 246
    very cool
  • CloudsClouds Member Posts: 1,599
    edited March 2012
    @morphinegamingmachine
    now if only i could figure out a way to adjust the brightness and darkness of the color. I'm thinking another slider that when in the middle has alpha at 1 and towards the top has 0 with a white object behind it, then at the bottom alpha of the object goes to 0 but with black in the back round
    The problem with fading the alpha is that if you are using the slider to register a colour in a game (let's imagine we are choosing a car colour for a racing game for instance) - then using the alpha to get darker and lighter colours won't alter the actual colour values (ie: RGB values) - so you can't pass those values onto your your car colour. (Hope that makes sense).


    Here's a rough version of what you were saying - left to right is hue - up and down is brightness, I'm just altering the RGB values (rather than using alpha) - my maths is a little thrown together not sure if I cover the whole spectrum, but it should give you the idea . . ?

    http://www.mediafire.com/?30o8xtbt373bo69
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    looks fantastic, different color changes then mine even from left to right
    i racked my brain thinking of how i could cover all the colors using sin or cos is a functional manner (you did it looks great) and like the adjustments you can make, like making teal aand other colors...

    how would you shrink that down do you think?? i guess i could have the color "picker" on a separate scene (really just a big scene camera movement) but how would you shrink it to fit multiple in one scene

    thanks for the support and back and fourth @tynan i think were making something the community can benefit from
  • CloudsClouds Member Posts: 1,599
    "how would you shrink that down do you think??'

    Change the multipliers for X and Y and the adjust the two offsets. Not got the file in front of me at the moment (on my iPad) but it's pretty straightforward.
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    looks fantastic, different color changes then mine even from left to right
    i racked my brain thinking of how i could cover all the colors using sin or cos is a functional manner (you did it looks great) and like the adjustments you can make, like making teal aand other colors...

    how would you shrink that down do you think?? i guess i could have the color "picker" on a separate scene (really just a big scene camera movement) but how would you shrink it to fit multiple in one scene

    thanks for the support and back and fourth @tynan i think were making something the community can benefit from
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    oh cool, sorry for double post forums messing up is messing with my comments
  • MotherHooseMotherHoose Member Posts: 2,456
    you two keep going … we all are benefitting from your endeavors!

    @};- MH
    "Games lubricate the body and the mind." — Benjamin Franklin
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    @motherhoose do you still have that version @tynan made?

    i was looking for it but don't have it saved. if you do could you please post it somewhere for download

    much love, thanks
  • MotherHooseMotherHoose Member Posts: 2,456
    @Tynan gave us so many! … I think there were 5 on using trigonometry for color selection.

    I do not have permission to upload anyone else's demos

    and, alas, all those helpful ones from @Tynan have been deleted from this forum

    image MH
  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    did he get banned from the forums or something?
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