actors changed
djdee
Member Posts: 180
hi,
can actors be changed using attributes... since there is no change actor behavior. for eg. when actor1 is clicked it changes into actor2
is this possible??
can actors be changed using attributes... since there is no change actor behavior. for eg. when actor1 is clicked it changes into actor2
is this possible??
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
agree with @FryingBaconStudios … everything will be easier if you learn some things in GS … so do the Cookbook and the videos …
you will save yourself much time and frustration and you wont be plagued with questions about how-to …
@};- MH
anyways thanks
+1 to what FryingBaconStudios / MotherHoose said too, a bit of practice with GS and I'm sure all this kind of stuff will become pretty straightforward for you.
thank you...
drag in a Note behavior
list there when and what you want to have/make happen
EX:
when touched
actor2 replaces
actor1
from that little note … you know
you have to create a rule with the event: touch
you have to have actor2 at that position … spawned at or changed to that position
you have to have actor1 destroyed or changed to an off-screen position
with such notes … your coding rules/behaviors are focused and easy to implement
in other programmingEngines … the developer usually writes lots of comments before actually writing the code
do so wish the NoteBehavior would have an enlargeable field … mine always seem to have to be scrolled thru
@};- MH