Non-Scollable Spawner, Scrollable Spawnee
JGary321
Member Posts: 1,246
Currently the way spawning works (or at least seems to) is if the actor that is spawning the other actor is scrollable then the new actor will be as well. But if it's not scrollable then the new actor won't.
If there a way to get around this, without creating a bunch of rules. I could do that. I just didn't know if there was an easy way to have the spawner not scrollable & the spawnee scrollable. In my situation it's a button on the hotbar that does the spawning. So I need it to stay with the HUD. But when I switch screens I don't want the spawned actor to switch. Currently it does.
If there a way to get around this, without creating a bunch of rules. I could do that. I just didn't know if there was an easy way to have the spawner not scrollable & the spawnee scrollable. In my situation it's a button on the hotbar that does the spawning. So I need it to stay with the HUD. But when I switch screens I don't want the spawned actor to switch. Currently it does.
Comments
EDIT: Was it something to the effect of setting an attribute and passing the spawing job to a hidden actor on the scrollable layer?
A spawner spawned if it was true, then set it to false.
JGary