Cant load attribute in viewer

saladudesaladude Member Posts: 7
edited March 2012 in Working with GS (Mac)
Hi

When i run the templets i bought (that includes save/ load attributes) in the GS viewer they all work well. But when i following tshirtbooths videotutorial (about saving and loding attributes) or try any of thoose free (unlock level-) templates (by searching the GS "start up- window"), none of the "load attributes" work properly in the GS viewer. I made a debuggdisplay that is telling me what is happening, and the completed levels are unlocked and saved. But once i restart the viewer none of the completed once are loaded, im back from scratch with all levels (except the firts one) locked. Does anyone know why this is happening? I menan what can possible be wrong? In order to save i just have to enter a keyname and save it in a attribute, then i simply load the same keyname within the same attribute. Im i right or just an idiot? ;)

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    I would try testing it on a device. When you restart the viewer, I believe it's setting everything back to original start up settings.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Save and load doesnt work on the viewer if your restarting it. You need to select the game from the recent games list to test it.
  • saladudesaladude Member Posts: 7
    Hi
    Thank you, but what i meant was the gs vieawer on the device. So unfortunately it doesnt work on the device either :(
    Can this be some kind of bug? =/
  • MotherHooseMotherHoose Member Posts: 2,456
    @saladude … disconnect your device from your computer

    open the GSViewer on your device … click recent games … your game … play
    close the Viewer … then reopen … recent … your game … and see if it loads the attributes.

    when you opt for Preview on the device in GS … your game it loads as a first load …
    thus, naturally, the saves have their original values

    image MH
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