Fading out a particle effect?
Hi everyone,
i have a game where i need to make a partcile effect when something is destroyed.. but it seems like i only have two choices.. 1. let it go forever.. or 2. destroy it which instantly makes it vanish which looks really bad.
all i want to do is have it pleasantly fade out after say 1 second.. i've seen the effect in games like tiny balls so it seems it must be possible but i can't figure out how.
Thanks!
Caleb
i have a game where i need to make a partcile effect when something is destroyed.. but it seems like i only have two choices.. 1. let it go forever.. or 2. destroy it which instantly makes it vanish which looks really bad.
all i want to do is have it pleasantly fade out after say 1 second.. i've seen the effect in games like tiny balls so it seems it must be possible but i can't figure out how.
Thanks!
Caleb
Comments
Thanks for sharing, but its not the fade that i'm look at.. its the actual stopping of particle spawning.. what happens when i destroy it (because i don't know how to fade it out) all of particles vanish both faded and still visible ones.
what i would love is a timer that says.. "stop spawning after x seconds".. destroy completely removes the particles out.
and if you still want to destroy it just put the destroy behavior in a timer after(however many seconds you want)
Just make sure you give it enough time to let all the particles fade out
Like this:
http://www.mediafire.com/?k66o7g0i7bfa2u6
cheers
tytyty!
Caleb