Magic mouse and gamesalad

POMPOM Member Posts: 2,599
edited November -1 in Working with GS (Mac)
Is there a way to simulate touch in the game viewer with the magic mouse?!
If not, I think the GS guys should add that.
It would be very officiant to simulate the touch from the mouse,
Insted of transfer it to the iPhone everytime.. ;)

Comments

  • iDeveloperziDeveloperz Member Posts: 1,169
    You don't have to.

    Earth attack has a touch to destroy rule and it works fine on the Web & Mac.

    xP
  • quantumsheepquantumsheep Member Posts: 8,188
    I think P-O-M is referring to multi-touch.

    Dr. Sam Beckett never returned home...
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  • iDeveloperziDeveloperz Member Posts: 1,169
    Oh right, that would be awesome. For devices can't you use touch1, touch2...

    If that feature worked with mac that would be cool. I feel that GameSalad need to add a lot more device options. Maybe even a few new devices.

    It would be great if we could produce arcade games for xbox live. xD
  • POMPOM Member Posts: 2,599
    Yes my meaning was the idea of the multi touch.
    So that we could test it in the viewer ;)
  • danayeldanayel Member Posts: 25
    that is a great idea. it is the one thing frustrating about dong stuff with multi-touch, that you have to fully compile the game to your phone to test it.
  • firemaplegamesfiremaplegames Member Posts: 3,211
  • ccbx4321ccbx4321 Member Posts: 43
    /mega-super-ultra-agree

    This would be so great. Like maybe you could hold a shift or control to activate the second touch.
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