Fiction, Density..et
I'm doing tests with friction density and other physics. I have opjects that spawn and are thrown like a ball up and then arc down. I have been able to make random patterns using velocity and target X Y positions. But I'd like to add more variety using friction et.. I see in the defenitions that friction is based on interaction with other actors. Is this an automatic thing that when one actor touches another that friction is applied?
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Rob2 Posts: 2,402
You can't change physics settings at runtime. This may help you with regards to friction
http://en.wikipedia.org/wiki/Friction which is surely always about the interaction of two entities
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