Identical actor behaves differently?
Hi all,
I've got a ball which rolls beautifully down a hill (collidable background). However, when I copy the actor to make another ball the 2nd ball doesn't roll down the hill, instead it kind of slides.... BUT the attributes of the second ball are obviously identical to the first (density, friction etc.) as I've just created an identical copy (by using alt key).
Is there something I'm missing here?
BTW - I'm creating a 2nd ball as I will change some of the attributes, but obviously I want to understand why the 2nd ball is behaving differently despite having the same settings as the first ball.
Many thanks in advance!
I've got a ball which rolls beautifully down a hill (collidable background). However, when I copy the actor to make another ball the 2nd ball doesn't roll down the hill, instead it kind of slides.... BUT the attributes of the second ball are obviously identical to the first (density, friction etc.) as I've just created an identical copy (by using alt key).
Is there something I'm missing here?
BTW - I'm creating a 2nd ball as I will change some of the attributes, but obviously I want to understand why the 2nd ball is behaving differently despite having the same settings as the first ball.
Many thanks in advance!
Best Answer
-
MotherHoose Posts: 2,456
well … after you [option/alt] drag an actor
open an on scene instance of the copy
and click (Revert to Prototype) on the bottom right of attributePane.
then the initialAttributes conditions will be identicalMH
Answers