Font size bigger than 100 in Gamesalad?
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Hi, Im making a ABC app and I want to get the internal GS font size to more than 100 in size because I want it to fill the whole screen, I dont want to use images because it can create flickering.
Can anyone help me in this matter please
Can anyone help me in this matter please
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Answers
GameSalad file > Right click > Show package contents > Actors > Choose the actor and double click it . . . . then find this . . real id="size">100 . . and change the '100' to whatever you want, then hit save.
Example - 600 point type:
http://www.mediafire.com/?rh8rq8b2h8ct6b5
(Caveat - I guessed my way to this answer, I am not a programmer, so you do this at your own risk - back up your file first!)
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There's no reason you should get flickering ?
If it's of any use (and to save you hacking around in the xml file) - here is a project with display text behaviours from 100 to 1,000 in 50 point increments - for all those children's / educational apps with giant text !!
150
200
250
300
350
400
450
500
550
600
650
700
750
800
850
900
950
1,000
Simply open the project and cut the display text behaviour (with the font size you want) and then paste it onto an actor in your project - and then you can change the text / font / colour / align etc . . . (but don't touch the font size !!)**
http://www.mediafire.com/?a4msqj4i898ci8s
**Normally you can, of course, simply type in whatever value you want, but if you try to change a value that is out of GameSalad's font size range (1-100) it will just jump to 100.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
@FryingBaconStudios Hi Dave, for the record: text certainly does look awful in preview on the computer; but it looks more than acceptable on the device (I've just double-checked previewing on my iPad). For the record as well, this was confirmed relatively recently by Rob @Rob2
Hi @deltax99 You shouldn't have any flickering problems, I've never come across this either. Are you using interpolate, move, accelerate or velocity to move your images, for interest? (Might shed some light on it).
for certain, downgrading the colours wouldn't solve the problem, I'm thinking (as you saw it didn't); although not quite certain exactly what you mean by downgrading a colour...
PS It's a shame that 100 is the limit to text size, agreed; maybe that'll change one day, we can only hope...
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About the colors i mean lowering the total colors to 64, 32, or 16 colors, i have 256 now
OK, I see, thanks for clarification. I still don't know why you're getting flickering images then; seems odd; but perhaps try using Interpolate instead, see if that solves it for you.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
The great @Tynan had posted about bigger than 100 fonts (edit the xml - works great) but ALL his posts have been deleted !!? Total *ucking web heresy in my books but pretty typical of the BS that goes on at GS.