Font size bigger than 100 in Gamesalad?

deltax99deltax99 Member Posts: 8
edited March 2012 in Working with GS (Mac)
Hi, Im making a ABC app and I want to get the internal GS font size to more than 100 in size because I want it to fill the whole screen, I dont want to use images because it can create flickering.

Can anyone help me in this matter please :)

Answers

  • CloudsClouds Member Posts: 1,599
    edited March 2012
    You can change the font size to whatever you like if you edit the .xml file.

    GameSalad file > Right click > Show package contents > Actors > Choose the actor and double click it . . . . then find this . . real id="size">100 . . and change the '100' to whatever you want, then hit save.

    Example - 600 point type:
    http://www.mediafire.com/?rh8rq8b2h8ct6b5

    (Caveat - I guessed my way to this answer, I am not a programmer, so you do this at your own risk - back up your file first!)
  • CloudsClouds Member Posts: 1,599
    I dont want to use images because it can create flickering.

    ?

    There's no reason you should get flickering ?
  • deltax99deltax99 Member Posts: 8
    Thanks for the tip guys :)
  • CloudsClouds Member Posts: 1,599
    edited March 2012
    @deltax99

    If it's of any use (and to save you hacking around in the xml file) - here is a project with display text behaviours from 100 to 1,000 in 50 point increments - for all those children's / educational apps with giant text !!

    150
    200
    250
    300
    350
    400
    450
    500
    550
    600
    650
    700
    750
    800
    850
    900
    950
    1,000

    Simply open the project and cut the display text behaviour (with the font size you want) and then paste it onto an actor in your project - and then you can change the text / font / colour / align etc . . . (but don't touch the font size !!)**

    http://www.mediafire.com/?a4msqj4i898ci8s


    **Normally you can, of course, simply type in whatever value you want, but if you try to change a value that is out of GameSalad's font size range (1-100) it will just jump to 100.


  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Why would anyone want to use the internal fonts? They suck.
  • CloudsClouds Member Posts: 1,599
    Why would anyone want to use the internal fonts? They suck.
    They might have recently escaped from a home for the typographically insane.
  • deltax99deltax99 Member Posts: 8
    I get flickering on every image because they are sliding on the screen to the left, and on the iphone, i just have to skip moving them or just downgrading the colors, but then it doesnt look so good :/
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited April 2012

    @FryingBaconStudios Hi Dave, for the record: text certainly does look awful in preview on the computer; but it looks more than acceptable on the device (I've just double-checked previewing on my iPad). For the record as well, this was confirmed relatively recently by Rob @Rob2

    Hi @deltax99 You shouldn't have any flickering problems, I've never come across this either. Are you using interpolate, move, accelerate or velocity to move your images, for interest? (Might shed some light on it).

    for certain, downgrading the colours wouldn't solve the problem, I'm thinking (as you saw it didn't); although not quite certain exactly what you mean by downgrading a colour...

    PS It's a shame that 100 is the limit to text size, agreed; maybe that'll change one day, we can only hope...

    ----------------------------------------------
    http://davidgriffinapps.co.uk/

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • deltax99deltax99 Member Posts: 8
    Im using accelerate direction 180, acceleration 600, ive tried to change to move with same result

    About the colors i mean lowering the total colors to 64, 32, or 16 colors, i have 256 now
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited April 2012

    OK, I see, thanks for clarification. I still don't know why you're getting flickering images then; seems odd; but perhaps try using Interpolate instead, see if that solves it for you.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • Rob2Rob2 Member Posts: 2,402
    edited April 2012
    Cheers @Gyroscope but original credit for putting effort into the look of fonts should go to @Synthesis

    The great @Tynan had posted about bigger than 100 fonts (edit the xml - works great) but ALL his posts have been deleted !!? Total *ucking web heresy in my books but pretty typical of the BS that goes on at GS.
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