Android Image Size Questions
DigiChain
Member, PRO Posts: 1,288
I'm thinking of taking the plunge to go Pro and publish to Android - but have questions...
Does the Kindle/Nook Colour setting cover all Android & smartphone device sizes?
I've read that Amazon App store is the place to publish to - are there others too?
Is there any documentation about the different Android devices and what we may need to do to prepare our projects etc for them?
Thanks guys.
Does the Kindle/Nook Colour setting cover all Android & smartphone device sizes?
I've read that Amazon App store is the place to publish to - are there others too?
Is there any documentation about the different Android devices and what we may need to do to prepare our projects etc for them?
Thanks guys.
Best Answers
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MarkOnTheIron Posts: 1,447There are too many android devices out there and too many different screen sizes. What I'm going to do is to use the Kindle size settings to publish for every store.
There are three main stores to publish your apps: Amazon (that include Kindle Store with the same submission), Nook (only available on a few countries) and Google Play.
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jonmulcahy Posts: 10,408You can publish you app in any resolution, those project sizes are just that, the resolution of the app. I built my android games on that resolution as most android tablets are a similar ratio.
When you publish for android, it becomes a semi universal build and will stretch itself to fit any android device. So yes, your iPad games will stretch to fit android screens.
Answers
I'm not yet Pro though - are there more project size options available to Pro users?
I've just read in another thread that published Android apps will resize to suit the device they are being run on.
So, can we just publish our ipad size projects directly to Android? (I realise this would result in some aspect ratio stretching when on devices)
I am sure this is acceptable, I'd just like some conformation from someone in the know please!?
I was planning to change Project Info to Kindle/Nook, then change the camera to stretch it anyway, but the 600 height makes it all seem very letterboxy and stretched.
I guess by leaving it as iPad, then publishing to Android will be exactly the same, since Android devices will stretch anyway, so the Kindle will look exactly the same whichever way I do it, I suppose?
Just curious though - if Android will stretch regardless, what's the benefit of providing Kindle as a specific device? I mean, I guess you might want to target these resolutions specifically, but the majority of Android users will not be using that particular resolution. Shouldn't we just be trying to publish at the highest resolution possible and let the devices stretch to fit, as, indeed, they are going to anyway?!
Not trying to cause a row here, just thinking aloud and trying to decide which way to go - for the record, I think I've just convinced myself to ignore the Kindle/Nook option and simply publish my 'iPad' app to 'Android'.
Can anyone enlighten us with previous experiences?
Thanks
Wayne
The best size is to use iPhone retina and it scales up perfect for phones and 7" tablets = Kindle Fire, Samsung galexy tab... These are the devices with the largest customer base. I found iPad size is too big for these devices.
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