Spawning a mob of the same actor

butterbeanbutterbean Member Posts: 4,315
edited November -1 in Working with GS (Mac)
I want to spawn a mob of creatures running away in a platformer in a group from the right side of the screen to the left at the beginning of the level.

How would I do this?

I thought about doing 2 timer attributes, ie: for 5 seconds, every .1 seconds, spawn "actor"

They would be non-collidable, just moveable, and more of an extra to the scene

Comments

  • KamazarKamazar Member Posts: 287
    I'd do it another way, with just an animation of the mob running in place, then have it move until it reaches the end of the level.

    The thing is if you do it your way, you're gonna need like 7 spawners to create a jumbled looking mob. It's gonna end up as a big inefficient mess.
  • butterbeanbutterbean Member Posts: 4,315
    Thanks, I will try that Kamazar :)
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