Help me! with rotation, kinda thing

stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
edited April 2012 in Working with GS (Mac)
Hello,

I am in need of help. I have an aeroplane which is sideways and will move from side to side (in the game). And am having trouble doing one thing.

You see, I want the plane to move up and down of the scene and I was wondering how to do this:

when moving up: the nose of the plane rotates up
when moving down: the nose of the plane rotates down..

so basically when you move the aeroplane up, it will move to a 45 degree angle, instead of moving up, without rotating.

I hope you know what I mean and any help is appreciated!!!

THANKS!

Sydney Swans 2014!!

Best Answer

Answers

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Check fixed rotation and when moving up only move the y position and leave the x set to zero if you are using any behavior that needs both an x and y corridnate.
  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    Check fixed rotation and when moving up only move the y position and leave the x set to zero if you are using any behavior that needs both an x and y corridnate.
    Hi, Thank you very much for the reply! However, I don't think it's what I'm looking for.

    what I'm looking for is pretty much the same as the game LINE BIRDS.. as the bird goes up, so does the beak, kinda how the head of the bird rotates.

    Sydney Swans 2014!!

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