Constant Movement, Even With Collision
Hey there GS guys,
I'm nearing completion of my oh-so-long project! However I spotted a major glitch. I have a fan that moves back and forth across the screen at a constant speed and rotation. However, when it collides with the ball, the speed will change, it may not stay on the same y-coordinate, and the rotation will slow down and occasionally stop. I am using change velocity for the movement and the rotation behavior for the rotation.
Thanks,
Henry
I'm nearing completion of my oh-so-long project! However I spotted a major glitch. I have a fan that moves back and forth across the screen at a constant speed and rotation. However, when it collides with the ball, the speed will change, it may not stay on the same y-coordinate, and the rotation will slow down and occasionally stop. I am using change velocity for the movement and the rotation behavior for the rotation.
Thanks,
Henry
Answers
I've thought about that, but with moveable unchecked it does not rotate.
@shark1505
I would've done that but I need the friction for other events that happen.
You can still rotate it with interpolate
I know that but when I uncheck moveable the rotate behavior does not work.
Thanks so much you guys!