Testing in app purchase in sandbox environment - the app always launches with non purchase state?

ancchancch Member, PRO Posts: 103
edited April 2012 in Working with GS (Mac)
Hi
I am testing the "in app purchase" function in sandbox environment on the iPad
I make the purchase in sand box environment.
When I quit the app and relaunch, the app reverts back to "non purchase" state. But when I purchase again, it tells me that I have already purchased the app, I am free to download again.
But why can't the app remember that I made the purchase already when I relaunched it? Yes, I Loaded the Product ID at the start of the app.

Any advice?
I hope this is not the case when in production mode.

Answers

  • poorcollegedevpoorcollegedev Member Posts: 289
    maybe create some attributes and connect them. Then use the Save behavior...maybe
  • ancchancch Member, PRO Posts: 103
    Thanks. I think this happens only in the adhoc test environment and will be corrected when app goes live.
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