PlayHaven UDID latest status?
bazookaBen
Member Posts: 318
so, 0.9.92 is released.
but what's the current scoop on PlayHaven enabled GS games? any examples of being Apple-approved?
but what's the current scoop on PlayHaven enabled GS games? any examples of being Apple-approved?
Answers
http://techcrunch.com/2012/03/24/apple-udids/
seems that Playhaven enabled apps have been rejected too. Anyone here can shed light on this?
Apps are getting rejected goes gamesalad use or there partner companies use UDIDs?
Here is an article on techcrunch,
http://techcrunch.com/2012/03/24/apple-udids/
What the hell does this meen? It doesn't effect us, Right?
" Two of the 10 review teams started doing blanket rejections of apps that access UDIDs this week. Next week, that will rise to four the ten teams, and keep escalating until all 10 teams are turning down apps that are still using UDIDs. "
and, this week it will be 4 teams/10 and next week 6 teams/10 …
my big concern would be for our pro members … most of the rest of us know to use 9.90
are the PlayHaven capabilities in the appBuild even if you opt not to utilize?
is that going to make an app UDID sensitive and therefore reject-able?
EDIT: think @Rob2 answered that one!
MH
and, personally, I don't trust that any company that can get personal info wont do so …
either to compile for their own use or sell to others.
MH
will Playhaven enabled GS games get rejected?
Thanks
That way if it's rejected you won't lose precious sleep. Updates usually take shorter time, because the apple reviewer is familiar with your app.