Need Help: Selecting A then B then C then getting Desired event?

GAMEINTERNGAMEINTERN PRO Posts: 56
edited April 2012 in Working with GS (Mac)
Hello,

Trying to set up a action that allows a Actor to touch three or more other actors then to gain a point. Then moving on to the next level or wave without changing the scene.

Kinda like games that are waves of enemies then once you get a certain number of points it moves to next wave.

I have used true and false statements that are working but I am a bit stuck due to the fact that once the actor touches the three actors i needed i want to change the mission to touch a different set of actors required.

I hope that makes some sense.


Thank

Best Answer

Answers

  • GAMEINTERNGAMEINTERN PRO Posts: 56
    Also I want to add that I set up : When Player Collides with A, b & c then Change Attribute- Score to Score + 100.

    But once the player gets all three I want to change the need to say once player gets D, G, F etc...

    Kinda like missions changing once the player achieves the first and second and so on.

    Also Sorry if i am not using the correct terms. Im learning Slowly :)

    Thanks
  • GAMEINTERNGAMEINTERN PRO Posts: 56
    hi,

    So There are elements on the screen that I need to change once ABC is true.
    I want to Change A.B.C ( Three Actors) to D.E.F ( Three Actors) . Also Change Spawn Actor A to Spawn Actor B all with out leaving the Current Screen.

    I tried to change Attribute A to Attribute D but that did not work.

    Could you further explain currentLevel+1 and how the elements on the screen change when current level changes?
  • GAMEINTERNGAMEINTERN PRO Posts: 56
    Also how do you set objectives?
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