how to make a bullet only destroy actor?

nickbuakaewnickbuakaew Member Posts: 77
edited April 2012 in Working with GS (Mac)
i have an actor(gun) that shoot out a bullet to a target. the problem is, i want the bullet to only destroy the target not everything in the bullet path.

for example....if i have 3 bottle sitting on top of each other. if i shoot a bullet from the bottom of the screen and my target is the top bottle, i don't want the two bottom one to be destroy.

i only want bullet to hit the target not what in front of the bullet.

thanks

Answers

  • StoneclipseStoneclipse Member, PRO Posts: 130
    erm make a rule? That says when that particular bottle collides or overlaps with actor of type: bullet.. destroy actor
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