Prototype inherit from instance in scene?

JustMe74JustMe74 Member, PRO Posts: 542
edited April 2012 in Working with GS (Mac)
Is there a way to make a Prototype Actor inherit changes that were made to a specific actor in a scene? The reason I ask is because a few times I have made significant changes to an actor in a scene (either on purpose to test something, or because I accidentally selected a scene actor rather than the prototype) and then it's a bit of a hassle to go back into the prototype and make a bunch of changes.

Best Answers

  • tatiangtatiang Posts: 11,949
    Accepted Answer
    Nope. It would be a nice feature, but for now there's just copy and paste.

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  • gyroscopegyroscope I am here.Posts: 6,598
    edited April 2012 Accepted Answer

    Hi @JustMe74

    Click on Custom in Behaviors Library. Then select all of your rules in your instance actor and drag them across into the list space. Rename Group it if you want.

    Go to the Prototype actor in the Inspector and double-click to open; select all of its rules and delete them. Then drag your custom group across into the Rules section.

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