iHeight is Nr. 239 in paid utilities in the U.S.! -More promo codes-

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Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Try positionapp for the iPhone.

    It's free I think! Tracks the top 300, and you can add 'favourites' i.e. your own apps :)

    Hope that helps!

    QS :)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • TackyAttackTackyAttack Member Posts: 141
    Ya, I have that too! But it would be nice to have something to use on the computer.
  • TackyAttackTackyAttack Member Posts: 141
    iHeight is now Nr. 200 in the U.S.!!!
  • ejsgameejsgame Member Posts: 161
    i use MajicRank..its free...u can have a try for it...
    cheers
  • TackyAttackTackyAttack Member Posts: 141
    Yes, that is one I use, but it only does the top 100 it would be nice to have a top 300 or more.
  • TackyAttackTackyAttack Member Posts: 141
    Today's download total was only 38 :(
  • ejsgameejsgame Member Posts: 161
    keep it up!try to make a new update for it!all the best to u!
  • TackyAttackTackyAttack Member Posts: 141
    Thanks!
  • TackyAttackTackyAttack Member Posts: 141
    Does anybody have any ideas for an update?
  • rebumprebump Member Posts: 1,058
    Needs more cow bell!
  • TackyAttackTackyAttack Member Posts: 141
    iHeight is currently Nr. 192 in the U.S.!!!
  • TackyAttackTackyAttack Member Posts: 141
    Hmm, iHeight just moved above one of my free apps which gets downloaded around 200+ times a day! Could this mean that iHeight got downloaded 200+ times? I will find out tomorrow and let you guys know the sales report!
  • synthesissynthesis Member Posts: 1,693
    Can't wait to hear the results!!! We have a utilty/lifestyle app coming out soon...curious to know the downloads vs position ratios.
  • TackyAttackTackyAttack Member Posts: 141
    It was downloaded 30 times yesterday.
  • synthesissynthesis Member Posts: 1,693
    ooooh...
    That's disappointing...I was hoping for more...for you and for me both...since we have a lifestyle app coming soon.

    Hopefully things will improve...or at least remain steady for you.
    Keep us posted how this develops out.
    =)
  • TackyAttackTackyAttack Member Posts: 141
    Does anybody know if making an update helps with the sales?
  • synthesissynthesis Member Posts: 1,693
    My recommendation earlier still stands.

    Build new little apps like this that can be bundled to create a "toolkit".
    Then when you have 4 or 5 similar apps, brand it as a toolkit app.
    Make a couple of the less popular tools free (to get users) and advertise your full toolkit within those.

    ToolKits always perform better than individual apps. use the individual tools to promote the toolkit...which has bonus tools and cooler stuff in it...to get them to upgrade.

    Let this app "breathe" a while as you work on your other tools. Let it do its thing for a month or so.

    For now...only update if there is a known bug to fix.
  • chosenonestudioschosenonestudios Member Posts: 1,714
    I would highly recommend what synthesis said, You can also sell your tools individually for like 99c and if you make like 6 7 more you could easily sell it for like $5 (if there as functional as your first one) and yeah definitely make some of them free, because if people get some for free, they'll definitely be more willing, to buy your apps especially if they feel like they got a deal, but dont be dissapointed ( I beleive its your first app) you've done really well and with more time and experience and more applications it will really help drive your sales! Good luck!

    EDIT, updates do lead to increased sales, but for a utility app theres not really much more fuctionality you could put in (I mean of course you could, but for the effort to sales ratio, youd be better off working on your next utlility app)
  • TackyAttackTackyAttack Member Posts: 141
    Thanks guys!
    I think I will make more utility apps, and do the tool box app. Not sure where to start, maybe an idistance, all I would have to do is reverse the trigonometry of iHeight.
    Any other ideas?
  • TackyAttackTackyAttack Member Posts: 141
    @chosenonestudios, This is my seventh app, three of which were made with gamesalad. Every time I make a new app my sales get better and better.
  • chosenonestudioschosenonestudios Member Posts: 1,714
    @TackyAttack sorry my bad didn't mean to assume, you know what they say about that haha Best of luck to you
  • synthesissynthesis Member Posts: 1,693
    I recommend that you do the toolkit and sell it for $0.99-$1.99 (not $5). And then put a couple of free tools out to use as "fingers" with ads in them to try to guide people to the toolkit.

    Don't price yourself out. A $5 app needs to be EXCEPTIONAL...otherwise it will sit on the app store shelf and collect dust. Play the numbers game...if its good...you can make a lot of $$$ with a $.99 app...it just needs to be great...Like the 25 games for $0.99 that has sat at #1 for weeks. If it were $5...no one would buy it.
  • design219design219 Member Posts: 2,273
    An update for a straight forward app could be difficult.

    I'm curious if you could make it work for smaller things by taking two angle reading (I haven't played with the tilt stuff). But if you were standing close to a door, could you aim (sight) the iPhone at the bottom to record an angle and then the top to calculate the height?
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