Rejected on Nook!

PhiliePhilie PRO Posts: 240
edited April 2012 in Working with GS (Mac)
I have had no problem at all submitting apps to all the different platforms.. but Nook has proved to be the most annoying setup ever. After uploading the .apk.. I was very confused when I received the rejected email. The email stated:

"Your application does not fully suspend when the power
button is pressed, we pressed the power button>hit the N button and
waited several seconds>when we unlocked the devise the timer had been
depleted by the amount of time we waited. The user needs to resume from
the same point as when the devise was suspended."

Could anyone go ahead and help me out? Is there a fix for this, or am I out of luck as far as Nook publishing? Any help is appreciated!

Best Answer

  • JohnPapiomitisJohnPapiomitis Posts: 6,256
    edited April 2012 Accepted Answer
    Thats what the new rule state hibernate is for.

    What you want to do is have a rule when actor recieves event hibernate
    -pause game

    Its best to put that in its own seperate actor off screen somewhere so its always there and checking.

    cheers

Answers

  • PhiliePhilie PRO Posts: 240
    Ahhh, didn't even know about hibernate! Thanks a bunch John!
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