Perhaps someone could help me figure this out?

ShineHouseGamesShineHouseGames Member, PRO Posts: 100
edited April 2012 in Working with GS (Mac)
In Tshirtbooth's tutorial for ink limitations, I'd like to know how to add more ink back to the meter? If you could assist me, I'd be FOREVER greatful. :D :D :D :D

Best Answer

  • MotherHooseMotherHoose Posts: 2,456
    Accepted Answer
    game.ink is initially = 0 … drawing adds to that value … a refill would subtract from that value

    basically for a complete refill:
    a button:
    Rule: when
    Event: touch is pressed
    -changeAttribute: game.ink To: 0

    image MH

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