IAP problem - a short loading wheel, then nothing.
Hi all!
Yesterday I took the leap and went Pro!
However, I've hit a snag. It's to do with IAPs.
Whenever I touch the IAP button in my game I just get the loading wheel for a second or two, then nothing. I then change scenes, then go back in and try again - with the same result.
This one has me stumped.
This is what I've done, if anyone else would like to help out!
1. Setup IAPs in iTunes Connect (Non-consumable, one time only IAPs)
2. Created a Test User in iTunes Connect.
3. Setup the IAPs code in GameSalad.
4. Tested it in the viewer - and all works as it should (ie. things are unlocked).
5. I've made 100% sure that I have the correct Product IDs in my code and in iTunes Connect.
6. Created an AdHoc using my game's provisioning profile (gamename.mobileprovision)
7. Loaded it to my iPhone, via Xcode.
8. Logged out of my personal account on the iPhone.
9. Fired up my game - press the IAP button... and I get a loading wheel for a second or two, but nothing happens.
10. I've then gone back into my game to see if the IAPs have worked, but no dice.
What am I doing wrong?
BTW, I've managed to login to Game Center to test Achievements using my Test User and all works perfectly, so I don't think it's an issue with the Test User account (although, obviously, I could be wrong. For example, the e-mail address I used was verified, but I haven't setup any payment details because it's a test account.)
Any help would be hugely appreciated. Thank you. :-)
Glenn.
Yesterday I took the leap and went Pro!
However, I've hit a snag. It's to do with IAPs.
Whenever I touch the IAP button in my game I just get the loading wheel for a second or two, then nothing. I then change scenes, then go back in and try again - with the same result.
This one has me stumped.
This is what I've done, if anyone else would like to help out!
1. Setup IAPs in iTunes Connect (Non-consumable, one time only IAPs)
2. Created a Test User in iTunes Connect.
3. Setup the IAPs code in GameSalad.
4. Tested it in the viewer - and all works as it should (ie. things are unlocked).
5. I've made 100% sure that I have the correct Product IDs in my code and in iTunes Connect.
6. Created an AdHoc using my game's provisioning profile (gamename.mobileprovision)
7. Loaded it to my iPhone, via Xcode.
8. Logged out of my personal account on the iPhone.
9. Fired up my game - press the IAP button... and I get a loading wheel for a second or two, but nothing happens.
10. I've then gone back into my game to see if the IAPs have worked, but no dice.
What am I doing wrong?
BTW, I've managed to login to Game Center to test Achievements using my Test User and all works perfectly, so I don't think it's an issue with the Test User account (although, obviously, I could be wrong. For example, the e-mail address I used was verified, but I haven't setup any payment details because it's a test account.)
Any help would be hugely appreciated. Thank you. :-)
Glenn.
Best Answer
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stackpoole Melbourne, Victoria, AustraliaPosts: 473
Make sure when you enter the product ID, not to use the "e"(expression editor)
It seems if you use it, everything goes wrong!Sydney Swans 2014!!
Answers
Thank you, thank you, thank you! If I could give you a hundred Awesomes I would.
Deep breaths....
Anyway, now I've calmed down. You've been a big help :-)