Graphics favour.
iDeveloperz
Member Posts: 1,169
Hi guys I was wondering for a one of thing how much would it cost me for a simple shooting range, for a paint balling game?
Comments
I am really struggling on what to make.
Is there much money in these gun apps?
What do you like to do?
I'm a school teacher, so I make science games. I have a ridiculous game i am working on called xtreme mountain busing - it's stupid, but I like it. I'm in a band, so I make games that relate to my band.
One of my science games (Blood Kart Racing) was featured as a Hot New Game - it's a game about the circulatory system. Because of that I made close to $300 - I never thought it would sell more than 10!
As a fifteen year-old you have the luxury of being able to think of this as a form of self expression not just a way to pay the bills. Hopefully for those of us with a mortgage its both!
So take whatever is going through your head and bring it to life. And have fun doing it - screw the monthly pay check. My guess is that you will actually get more sales in the end with that philosophy because you will make something really original.
Good Luck!
Do you think game salad can negotiate something with openfeint?
don't rush iDeveloperz. work hard on your games, and they will just get better and better naturally.
And why are you in competition with someone? Forget that. Do what YOU want to do.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
But don't just make a game that you think will sell if you don't like that style or type of game because chances are if you don't like that style of game you will not understand the nuances that make that style of game enjoyable to those who do like that style (holy run-on, Batman!)
(Think I can say "style of game" one more time?)
style of game
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
http://gamesalad.com/forums/topic.php?id=4216&page=2#post-25610