Can you put attributes in an actor and....

GAMEINTERNGAMEINTERN PRO Posts: 56
edited April 2012 in Working with GS (Mac)
Can you put attributes in a actor ( PLAYER ) and have it say:

when attribute "Player" collides with Actor "T"
Change Attibute T to Attribute T +1

when attribute "Player" collides with Actor "R"
Change Attibute R to Attribute R +1

when attribute "Player" collides with Actor "E"
Change Attibute E to Attribute E +2


when attribute "T" = 1 and

when attribute "R" = 1 and

when attribute "E" = 2

Change Scene to Next Level.


My Player has all the Attributes ( A through Z ) and I dont seem to see why it wont take it to the next scene.

Any help on this would be super!
I hope I make sense here, Im still learning.

Thanks All :)

Best Answer

  • tatiangtatiang Posts: 11,949
    edited April 2012 Accepted Answer
    You have rules that say if the actor collides with R, change t to t+1; if the actor collides with E, change t to t+1. I don't think that's what you meant to do.

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