Problem with spawned actor and camera

JaxterJaxter Member, PRO Posts: 398
edited April 2012 in Working with GS (Mac)
i made scene 800 x 320 ( for portrait mode ).
I put my main actor in scollable layer and add camera follow.
In nonscrollable layer i put some "pause" , hight score.

For controls in this game.. my actor falls down with gravity and you must keep him in the air by touch ( i made it making invisible spawn generator actor in nonscrolable layer who spawns small circle ( spawner) in the same nonscrolable layer ( who must collide with main actor. and then destroys after 0.2 secs )

BUT HERE IS problem.. my main actor when going up and camera followign with him, in that sector higher then 480 spawner image spawns in right place after touch but my main actor not collide with it... just in area max 480 pix..

Answers

  • matthewsuttlesmatthewsuttles Member Posts: 42
    Is your camera control area too small? (the smaller box within the camera display)
  • JaxterJaxter Member, PRO Posts: 398
    there is no camera box problem camera sice is 480x320 and centered to Main actor
  • JaxterJaxter Member, PRO Posts: 398
    any can help.. ?
  • iTopGamesiTopGames Member Posts: 71
    Hi Jaxter, i think that is something similar here in this example:

    I think this could help you to figure out your problem, try it and tell if it worked for you.

    Take care
  • JaxterJaxter Member, PRO Posts: 398
    Not working for me.. i can edit position for spawne generator ) not for birds or spawner ( they just must collide each other )
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