To make an actor glare or dim.

gawakamygawakamy Member Posts: 109
edited April 2012 in Working with GS (Mac)
Hi, GS dudes.
I am gonna make an actor glare or dim. I have tried some, but failed.
This is what I made.

Timer ever 3 sec.
Interpolate self.color.blue To self.color.green (duration : 2, Function : Easy in/out)
Interpolate self.color.green To self.color.blue (duration : 2, Function : Easy in/out)

Answers

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Dim can be done with interpolate self.color.alpha to anything less than 1 (e.g. 0, 0.5, etc.). Glare might require a unique image or a secondary actor on top with a different graphic blending mode. Not sure about that one.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • hotMagichotMagic Member, PRO Posts: 266
    We did something like that and it's like tatiang said...you can easily dim but glare, youll prob need a second image. The other solution is to design the image pre-glared, and then have it's default state in the game be partially dimmed to "normal" state. Then you set colors at 1,1,1 to make it glare.
Sign In or Register to comment.