iap and the viewer
ex: i have 4 iaps items on my game. I know we can't test iap on viewer.
But i'm curious about one thing:
On the viewer, when i "buy" just ONE iap item, all the FOUR iap attributes turn to "true".
Is this normal?
But i'm curious about one thing:
On the viewer, when i "buy" just ONE iap item, all the FOUR iap attributes turn to "true".
Is this normal?
Best Answer
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tenrdrmer Posts: 9,934
Have not tested IAP in a while but you need to make an actually ad-hoc to test IAP functionality. Otherwise you will not have any way of knowing if it is working or not. if its still activating all of them with one buy button. then its a problem in your rules. If it works properly its a bug in the Viewer and you should send in a bug report. the viewer is for quickly testing game functions not Apple Features Like GameCenter and IAP.
Comments
i.e
You need 4 different buttons - or four different rules
so typically
one button & one rule = one iap I don't think you can test this on viewer and find it works 100%, you would need to do it on ad-hoc to see if it actually happens!
Sydney Swans 2014!!
I'm curious because when i "buy" one on viewer, all iaps become enable.
I just wanna know if happens with everyone.
I used a table to store all iap ids like the videos tutorials.
But i left the table blank. To work you need to put any value there to test purposes.