how can spawn 1 actor

Reigiv4sReigiv4s Member Posts: 27
edited April 2012 in Working with GS (Mac)
have problem with cannon ball games.. i need the cannon to spawn only 1 ball.
how can i stop the spam click to spawn ball

Best Answer

  • Accepted Answer
    Do you mean, even though a ball has been spawned, you can keep firing more?

    Have a game boolean attribute perhaps "Ball_Alive" and set it to false, then inside the ball, have:

    change attribute "Ball_Alive" to True.
    Within the rule set for destroying the ball, add a Change Attribute "Ball_Alive" to False, followed by Destroy Actor...

    Now, What ever the mechanic is used to trigger the ball to shoot, add in:

    When Touch is pressed (or mouse button is down) & Attribute "Ball_Alive" = false; then
    this is the part where you would have the mechanic to say spawn Ball or change an attribute...

    Hope this helps??

Answers

  • Reigiv4sReigiv4s Member Posts: 27
    check this...
    - Ball -
    *Accelerate *
    Directrion: 0 Relative to: Actor
    Aceeleration: 6000

    *Rule*
    Attribute :Game.ball_Alive... is True
    Change Attribute:Game.ball_Alive..to False
    Destroy

    -Cannon-
    *Rule*
    Actor Receives event Mouse button is down
    Attribute: Game.Ball_alive is false

    -Spaw actor-
    ---------------------------------------
    when ever mouse button is down cannon spawn balls, where is the trick to stop spawn balls?only one ball i need spawn.
  • Reigiv4sReigiv4s Member Posts: 27
    ok now its work ty for the answer... ty for the tip it help me alot. :)

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