Multiple animations causing one not to work

FallacyStudiosFallacyStudios Member Posts: 970
edited April 2012 in Working with GS (Mac)
So I have a character whom when the Dpad is pressed walks in that direction. It runs a walking animation. Then when the user presses the A button he will swing a weapon in which it runs a swing animation. The problem is that occasionally it gets stuck and it will stay the walking animation and not do the swing animation. Or sometimes it causes an interrupt on the walking animation and it's like he is sliding down the screen because he is no longer walking.

I have tried quite a few things including booleans that control walking and attacking yet it still seems to cause the problem.

Any hints or ideas would be helpful. Thanks

Best Answer

  • UtopianGamesUtopianGames Posts: 5,692
    Accepted Answer
    Umm i always use booleans and they seem to work for me.

    In the video below i have idol, death, walk, run, shoot, jump etc all set up via booleans...keep playing cause your on the right track.



    Darren.
Sign In or Register to comment.