Trajectory Help

AppTekAppTek Member Posts: 152
edited April 2012 in Working with GS (Mac)
How do I get the trajectory working for a game. I have a ball, and you need to get it into the bucket, the balls are place at different places, and have to move with the trajectory. Whenever I do the trajectory, it first ended up starting from the side, then when it started from the ball, the trajectory went the wrong way. I still can't get the ball to move. I have looked at the other post (http://forums.gamesalad.com/discussion/comment/278843#Comment_278843) you have about this, but I still can't figure out how to get it the way I want it. I have tried to do this for 3 DAYS now, and I am starting to get frustrated.

Best Answer

  • tatiangtatiang Posts: 11,949
    edited April 2012 Accepted Answer
    @emretheappleguru Thanks for the compliment.

    There's some concern that you're using other people's art and/or templates for your own games without paying for them or giving them credit. I'd like to help you further, but I really don't want to be involved if that's the case. If you can clear things up, then I'm happy to help more.

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Answers

  • AppTekAppTek Member Posts: 152
    edited April 2012
    Can someone help me.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    What I've done is to Change Velocity (on the ball) to the angle and speed you want it to move. For example, in the picture above, to make the ball go up and to the left, you might use direction = 120 and speed = 150. Then, you'll also need gravity (Accelerate direction=270, speed = 200). Play around with the speeds until it looks realistic to you.

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  • AppTekAppTek Member Posts: 152
    Yes, but how do I make the dotted line start from the ball, and have the ball move it self according to the trajectory.
    Thanks, for your comment. :)
  • AppTekAppTek Member Posts: 152
    edited April 2012
    Kinda off topic, but @tatiang, I really like your tutorial for making the astroids game. It was the first tutorial I did.
  • AppTekAppTek Member Posts: 152
    edited April 2012
    http://forums.gamesalad.com/discussion/41961/-free-demos-from-tshirtbooth-happy-easter-
    I got the template, and the art from @tshirtbooth post. He was giving it for free. If it is no longer free, I would be happy to buy it from him.
  • AppTekAppTek Member Posts: 152
    Thanks
  • AppTekAppTek Member Posts: 152
    How did you do the trajectory line for your game Mini-Cannon, and do you have a template like Mini Cannon, but not the full version. The full version is a lot more than I need.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    @emretheappleguru I was referring to the http://forums.gamesalad.com/discussion/42773/new-game-fall-in-the-deep thread and specifically the links to some of your games and the last comment about Chicken Dash.

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  • AppTekAppTek Member Posts: 152
    edited April 2012
    I have deleted it. Both Chicken Dash and the HD one.
  • AppTekAppTek Member Posts: 152
    @tatiang I believe I have resolved those problems(the apps should be out of the Appstore in 24 hours according to Apple), so could you help me now.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    I appreciate that. And so here's the answer to your question:

    image

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  • AppTekAppTek Member Posts: 152
    Thanks, but how do I get the dots to start from somewhere else.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    I've never used that demo. I just downloaded it and was impressed by it. ORBZ is kind of famous around here.

    If you don't understand the demo, you might want to think about leaving that out for now and adding it back in when you have better knowledge of how GameSalad works. Someone else may have some tips, too.

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  • AppTekAppTek Member Posts: 152
    Ok, thanks
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