Custom fonts for High Score?

chaleychaley Member, PRO Posts: 226
edited April 2012 in Working with GS (Mac)
OK... TshirtBooth's tutorial on custom fonts for numbers hooked me up great for the game score and some other things... but I tried to apply the same theory and similar rules and attributes to the high score and it just sat there, mocking me. Yea... nothing happened.

So, does anyone have a way to have the high score display with custom fonts?

Answers

  • chaleychaley Member, PRO Posts: 226
    Yea... The high score fonts are a different color, so the actors are different. ...And instead of accessing a game.score attribute, they access a game.topscore attribute.
  • chaleychaley Member, PRO Posts: 226
    Actually, I used to have a "topscore" actor that used the "display text" behavior. It worked great.
  • chaleychaley Member, PRO Posts: 226
    Would a "tables" solution help somehow?
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