locations question?
Ok, so normally when you want to set your self.position to some attribute you have to do self.position x = (whatever attribute x)
and self.position y=(whatever attribute y) right? So you have to do 2 things, your x, and your y.
I was wondering though if you could do 1 thing, like say set self.positionx,self.positiony to (whatever att x,whatever att y)
However, I tried doing that and it didn't work for some reason.
There is a super long explanation for why I need this to happen, but you don't really need to know because its a lot of reading.
So, is there any way to find out if a location of something = a location of something else w out having to make 2 attributes x and y?
and self.position y=(whatever attribute y) right? So you have to do 2 things, your x, and your y.
I was wondering though if you could do 1 thing, like say set self.positionx,self.positiony to (whatever att x,whatever att y)
However, I tried doing that and it didn't work for some reason.
There is a super long explanation for why I need this to happen, but you don't really need to know because its a lot of reading.
So, is there any way to find out if a location of something = a location of something else w out having to make 2 attributes x and y?
Best Answer
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tatiang Posts: 11,949
You can use the magnitude math function which measures the distance between two points. If the magnitude equals zero, then the two actors' centers are in the same exact location.New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User