Interpolate problem
Hi all,
I have a platform with the same rules as the doodle jump ones, so my actor can land on them, except mine goes across the screen instead of down. it was working fine when my rules for moving the platform were just "move", but now I have changed my move rules to 'interpolate' and my character wont stay on the platform no matter how much friction I put on it.
Why would this be?
Any help would be appreciated.
I have a platform with the same rules as the doodle jump ones, so my actor can land on them, except mine goes across the screen instead of down. it was working fine when my rules for moving the platform were just "move", but now I have changed my move rules to 'interpolate' and my character wont stay on the platform no matter how much friction I put on it.
Why would this be?
Any help would be appreciated.
It’s not a bug – it’s an undocumented feature
Best Answer
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921creative Posts: 140
I just ran across a similar situation tonight. If your character is controlling the camera, keep in mind that interpolate seems to be relative to the camera position. So if the camera moves, the calculations for the interpolation change. "Move" doesn't care about the camera position--it's only relative to the scene size.
Answers
Thanks for replying, does this mean I wont be able to use interpolate for this situation?
or is there a workaround?
It’s not a bug – it’s an undocumented feature