Weird iPad Image Issue

richcoyrichcoy Member Posts: 211
edited May 2012 in Working with GS (Mac)
I'm working on the iPad version of my game and I noticed something weird.

I originally set up actors as just blocks of color, 72 pixels square. I now have graphics that I want to pull in that are 72 pixels square. When I drag them onto the stage they are only about 28 pixels though and if I resize them up to 72 they are really pixelated. There is no "resolution independents" for iPad GS files but it seems some like that is happening.

Anyone seen this issue before? Have I corrupted my file somehow?

Thanks.

Rich

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