elevator move?

Reigiv4sReigiv4s Member Posts: 27
edited May 2012 in Working with GS (Mac)
1.how can i make a simple elevator actor to go up down or left right.

Best Answer

  • RPRP Posts: 1,990
    edited May 2012 Accepted Answer
    This is where you are going to need to edit the rules and behaviors. If you are not sure what to do. I highly recommend that you checkout some of the GameSalad video tutorials or the GameSalad cookbook so you become familiar with them.

    If you double click the red platform actor that @Manto1 created you will see some behaviors in there. The timer settings can be adjusted in there as well as the distance that the platform travels. You can add additional timers and interpolates so that the platform travels up and down as well. The duration is the speed that the platform takes to get from one sport to the next.

Answers

  • RPRP Member Posts: 1,990
    Is the elevator actor your playable actor, or a platform/mode of transporting the playable actor?

  • Reigiv4sReigiv4s Member Posts: 27
    platform/mode of transporting the playable actor.
  • RPRP Member Posts: 1,990
    Check out this recent thread @Manto1 put together a template that should help you out.

    http://forums.gamesalad.com/discussion/43048/moving-platform
  • Reigiv4sReigiv4s Member Posts: 27
    his moving very fast .
    i need the elevator to start moving after 3 sec when go in the corners.
  • Reigiv4sReigiv4s Member Posts: 27
    im working on this atm. but is hard to make what i need exactly. :P
    ty alot for info.
  • RPRP Member Posts: 1,990
    Don't try to just go with what you think you need at first. Experiment with it, so that you get a feel of the those behaviors. See what happens if you change the number variables and how they are associated with the iphone/ipad screen, speed etc. Have fun!
  • Reigiv4sReigiv4s Member Posts: 27
    ok its work now thats what i need.
    time>every 16 sec - interpolate>duration 8 .
    time>after 16 - Time>every 16 sec - interpolate>Duration 8. pfff math trap oO
  • CreeperWareCreeperWare Member Posts: 43
    In my experience, elevators are tricky to implement and have them really "feel right."

    I'm not sure in what context you are looking to use one, but if you can do it as a pre-animated cutscene, it's quite a bit easier than having an actor actually get on one and properly stay on.
  • Reigiv4sReigiv4s Member Posts: 27
    ok i dont have your experience. im working only i few day's, can you show me your light what you mean exactly with pre-animate cutscene.

    1.in my word the stage is 2400x1200. the elevator /transporting is i wont to start moving at 340=y to 740=y(loop). and make it to w8 for 3sec at end or start position.

    2.using this trick with time and interpolate. and all is wrong. my elevator never stop.. i cant find the right code...this code work for 480x320 scene? dunno
Sign In or Register to comment.